You use the device manager (LIST PROGRAM) to access, save, and manage data on the CNC control, and on other devices attached to the control. You also use the device manager to load and transfer programs between devices, set your active program, and back up your machine data.
In the tabbed menu at the top of the display, the device manager (LIST PROGRAM) shows you only the available memory devices. For example, if you do not have a USB memory device connected to the control pendant, the tabbed menu does not show a USB tab. For more information on navigating tabbed menus, refer to Chapter 5.1.
The device manager (LIST PROGRAM) shows you the available data in a directory structure. At the root of the CNC control are the available memory devices in a tabbed menu. Each device can contain combinations of directories and files, many levels deep. This is similar to the file structure you find in common personal computer operating systems.
Press LIST PRogRAM to access the device manager. The initial device manager display shows the available memory devices in a tabbed menu. These devices can include machine memory, the User Data directory, USB memory devices connected to the control, and files available on the connected network. Select a device tab to work with the files on that device.
Use the cursor arrow keys to navigate the directory structure:
When you open a root or directory with the RIGHT cursor arrow key, the file display shows you a list of the files and directories in that directory. Each column in the file display has information about the files or directories in the list
The check box column on the far left of the file display lets you select multiple files.
Press ENTER to place a check mark in a file’s check box. Highlight another file and press ENTER again to put a check mark in that file’s check box. Repeat this process until you have selected all of the files you want to select.
You can then do an operation (usually copy or delete) on all of those files at the same time. Each file that is part of your selection has a check mark in the check box. When you choose an operation, the control does that operation on all of the files with check marks.
For example, if you want to copy a set of files from the machine memory to a USB memory device, you would put a check mark on all of the files that you want to copy, then press F2 to start the copy operation.
To delete a set of files, put a check mark on all of files you want to delete, then press DELETE to start the delete operation.
NOTE: A check-mark selection only marks the file for further operation; it does not make the program active.
NOTE: If you have not selected multiple files with check marks, the control does operations only on the currently highlighted directory or file. If you have selected files, the control does operations only on the selected files and not on the highlighted file, unless it is also selected.
Highlight a program in the memory directory, then press SELECT PROGRAM to make the highlighted program active.
The active program has an asterisk (*) in the far-right column in the file display. It is the program that runs when you press CYCLE START in OPERATION:MEM mode. The program is also protected from deletion while it is active.
Press INSERT to create a new file in the current directory. The CREATE NEW PROGRAM popup menu shows on the screen:
Create New Program Popup Menu Example:  Program O number field,  File Name field,  File comment field.
File Name (optional): Type a filename for the new program. This is the name the control uses when you copy the program to a storage device other than memory.
File comment (optional): Type a descriptive program title. This title goes into the program as a comment in the first line with the O number.
Press ENTER to save your new program. If you specified an O number that exists in the current directory, the control gives the message File with O Number nnnnn already exists. Do you want to replace it? Press ENTER to save the program and overwrite the existing program, press CANCEL to return to the program name popup, or press UNDO to cancel.
Highlight a program, and then press ALTER to move the program into the program editor.
The program has the designation E in the far-right column of the file display list when it is in the editor, unless it is also the active program.
You can use this function to edit a program while the active program runs. You can edit the active program, but your changes do not take effect until you save the program and then select it again in the device manager menu.
You use the Device Manager (LIST PROGRAM) to create and select programs for editing. Refer to the CREATE, EDIT, COPY A PROGRAM tab to create a new program.
The Haas control has (2) program edit modes: The program editor or manual data input (MDI). You use the program editor to make changes to numbered programs stored in an attached memory device (machine memory, USB, or net share). You use MDI mode to command the machine without a formal program.
The Haas control screen has (2) program edit panes: The Active Program / MDI pane, and the Program Generation pane. The Active Program / MDI pane is on the left side of the screen in all display modes. The Program Generation pane appears only in EDIT mode.
This section describes the basic program editing functions. These functions are available when you edit a program.
1) To write a program, or make changes to a program:
2) To highlight code:
3) To add code to the program:
4) To replace code:
5) To remove characters or commands:
6) Press UNDO to reverse up to the last (40) changes.
NOTE: You cannot use UNDO to reverse changes that you made if you exit EDIT:EDIT mode.
NOTE: In EDIT:EDIT mode, the control does not save the program as you edit. Press MEMORY to save the program and load it into the Active Program pane.
When you edit a program, you can select single or multiple blocks of code. You can then copy and paste, delete, or move those blocks in one step.
To select a block:
NOTE: You can start a selection at the top block or the bottom block, and then move up or down as appropriate to complete your selection.
NOTE: You cannot include the program name block in your selection. The control gives the message GUARDED CODE.
After you make a text selection, you can copy and paste it, move it, or delete it.
NOTE: These instructions assume you have already made a block selection as described in the Block Selection section.
NOTE: These are actions available in MDI and the Program Editor. You cannot use UNDO to reverse these actions.
1) To copy and paste the selection:
NOTE: The control does not copy the text to the clipboard when you use this function.
2) To move the selection:
3) Press DELETE to delete the selection.
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